The Otherland Group is a young and fast moving company, based in Berlin, focused on professional services in the emerging market of virtual worlds. For this market we provide consulting, development and services for b2b and b2c oriented projects.
We strongly believe that the future web will not be limited to a web of ‘pages’, consisting of text, graphics and some snippets of sound and moving pictures. The next big evolutionary step for the internet will be a platform where information is presented as a virtual world, rendered more or less realistically on the screen before our eyes, in which you move around as an avatar, a virtual persona.
We will be among those who create this future web and we need you, as a
Software Developer (f/m)
to help us make this vision come true. We are looking for a personality that develops our internal and customers’ services, a person with a strong understanding for code quality and an intuitive feeling for flexible, medium sized software architectures.
Your responsibilities will include implementing software solutions for customer projects as well as for our own service projects for virtual worlds. You will assist our business consultants and software architects in designing the software’s architecture and specification. And you will be responsible for software documentation. ;)
You should apply if you have the following proven experience:
- Master (or comparable graduation) in computer science
- First project experience (projects during internships are counted in)
- Ruby, Ruby on Rails alternatively Python, Django
- HTML, DTML, XSLT, PHP
- Apache Webserver, Apache Tomcat
Additional experience in the following fields is considered desirable
- .Net / Mono
- SOAP, WebServices, WSDL
- LSL
And you should be willing to work in a fast moving (= sometimes chaotic) team.
If you recognize yourself in the description above and would like to change the (virtual) world, get in contact with us at [email protected].
Technorati Tags: 3d web, job offer, second life, virtual worlds, web 3.d
the requirements do not look very virtual world-centric. Could you elaborate on the required tasks?
Posted by: wooyay | October 15, 2007 at 06:22 AM
Hi Woojay, such a discussion might be easier to do via email or on the telephone. :) Just try [email protected] (behind which is a colleage. so please forgive me, if you already did). For the public record just a few points:
The job is virtual worlds centric. :) All of our projects rotate around a common core: virtual worlds.
This does not mean that the skills required are virtual worlds EXCLUSIVE.
We have a few projects on the agenda, where we plan to interface web based applications with inworld systems (first within Second Life; other platforms to follow).
Most of the business logic of these applications will be implemented on the web side, though. Databases will reside on the web side. And most of the user interface will be on the web side, too.
The inworld components will consist of a set of object which you might call sensors and actors. Most of them will be relatively simple (from a scripting point of view).
Posted by: Markus Breuer (Pham Neutra) | October 15, 2007 at 07:15 AM